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Mod Information
UPDATE #1 12-5-01: I have removed Newtonian Physics because it is impossible. I have basically no idea what can be done yet. But I am staying up to date. Not too much is updated.
The basic goal of this mod is to convert the WHOLE of BCM into the Babylon 5 universe. This may take a while, but we believe it will be worth it. We have outlined a general three part plan in order to accomplish this goal.
Step 1: Get the models and plug them in.
Step 2: Playing around with the A.I. and getting the races working the way they want (this would be the longest step, including redoing the map, jump points, planets, systems, races, ext.
Step 3: Scripting the background events and making the universe flow smoothly (this would bassically be a troubleshooting step to fix all errors and making the universe flow smoothly).
After this 3 step plan maybe we can add historical missions and other small things.
We plan to change all 12 races into Babylon 5. So far, these races are planned:
Earth Alliance, Minbari, Narn, Centauri, Shadows, Vorlons, Drazi.
As for units, all BCM units will hopefully be either changed or eliminated before the final release.
The universe will be set to start towards the beggining of the Shadow buildup. However, we are hoping to include historical missions as well as different starting points.
Here are all the features we hope to include. This will definatly change as the mod goes on.
The last update to this was: 12-5-01.